Controlling a Character Through Body Tracking

This project uses two body tracking devices, a Kinect and an Axis Nueron Motion Capture suit, to control a robots arm. There are two different scenes, one for each type of body tracking where the user does not need to use controllers to move their arms in virtusl reality.

The goal of this project was to create a scene where we could eventually test which type of motion capturing system users perfered to controll their characer's arms. We want to be able to test which system feels more emmersive.

Using The Kinect

suit_pic

Using the Motion Capture Suit

suit_pic

Demo

Download

Kinect Scene: DOWNLOAD HERE

Motion Capture Scene: DOWNLOAD HERE

Conclusion

I thought the motion capture suit allowed for more precise movement of the hands and fingers which I think is important when playing games. This is because the Axis Neuron has sensors on each finger, whereas the kinect had a hard time detecting such small movements. For this reason, I think users would find suit gives a more immersive experience.

Emily O'Neal